I enjoyed FFXIII, and XIII-2 even more so.  Mitsuda also expressed interest in scoring a new Chrono series game. FFXII The Zodiac Age with an impressive 89% positive reviews.  Players can equip characters with weapons, armor, helmets, and accessories for use in battle; for example, the "Power Seal" upgrades attack power. Kato thought that using a different setting and cast for Chrono Cross would allow players unfamiliar with Chrono Trigger to play Cross without becoming confused. But I would love to play it again, Was just …  It was delayed, and at a Play!  The remake was expected to be released on the Internet for free and played on console emulators, since there would be no cartridge version due to financial constraints. The project was initially called CT64 and was meant to be a complete remake of the original game for the Nintendo 64, with both 2D and 3D playing modes. I never had any intentions of just taking the system from Trigger and moving it onto the PlayStation console.  At the center, he locates a man named Miguel and presumably Home world's Frozen Flame. Some of the effects created by Lazur would rely on software programming rather than the Nintendo 64 hardware, as the latter would not be capable of rendering them directly. Give the gamers what we want!  Yes, the platform changed; and yes, there were many parts that changed dramatically from the previous work. The items can later be disassembled into their original components at no cost. Both modes would be in a top-down perspective, although more cinematic camera angles, similar to those from The Legend of Zelda: Ocarina of Time, were also considered for the 3D mode. Lightning Returns was pretty fun, too. If the field is purely one color, characters are able to unleash a powerful summon element at the cost of one the player's stars. Chrono Cross and Parasite Eve 1-2 (no need for 3, if that's an actual 3), None of those games will ever happen because they never had PC releases and would require the game engines to be built from scratch. I’m not even going to try and get into the salty depths of this game’s reception. Scenes then depict a real-life Kid searching for someone in a modern city, intending to make players entertain the possibility that their own Kid is searching for them. In 2004, the project was publicly closed after Square-Enix issued a cease-and-desist letter to Resurrection Games for trademark and copyright infringement. Community: CaliforniaLove: 73: 9/9 4:50PM: Are you getting Crisis Remake?  To avoid the burden of writing unique, accented dialogue for several characters, team member Kiyoshi Yoshii coded a system that produces accents by modifying basic text for certain characters. Lets get somethning started.  Music from Chrono Cross has been featured in the September 2009 Symphonic Fantasies concerts, part of the Symphonic Game Music Concert series conducted by Arnie Roth.  GameSpot also expressed their disappointment in Square Enix's decision to shut down the "furthest along" of Chrono Trigger fan remakes, pointing at the fact that with no news of another official sequel, fans of the Chrono series "have been left in the cold". He travels to a forbidden lagoon known as the Dead Sea—a wasteland frozen in time, dotted with futuristic ruins.  The team programmed each battle motion manually instead of performing motion capture. Events in one dimension sometimes have an impact in another—for instance, cooling scorched ground on an island in one world allows vegetation to grow in the other world. He takes Kid under his wing, brainwashing her to believe the real Serge (in Lynx's body) is her enemy.  Other innovations included variable-frame rate code for fast-forward and slow-motion gameplay (awarded as a bonus for completing the game) and a "CD-read swap" system to allow quick data retrieval.  The track "Dimension Break" was remixed by Mitsuda for inclusion on the charity album Play For Japan in 2011.  The game shipped over 1.5 million copies worldwide, leading to a Greatest Hits re-release and continued life in Japan as part of the Ultimate Hits series. Lynx and Kid are inside; Serge defeats Lynx and the supercomputer FATE, allowing the six Dragons of El Nido to steal the Frozen Flame and retire to Terra Tower, a massive structure raised from the sea floor.  Thousands of years later, a panther demon attacked a three-year-old Serge. A Chrono Cross HD remaster should be the cake. When a character attacks or uses an Element, stamina is decreased proportionally to the potency of the attack. Chrono Cross remake; Topic Archived; Page .  However, Square Enix issued a cease-and-desist letter to Resurrection Games before the release for trademark and copyright infringement. As a follow up to the masterful ‘Trigger, it was always going to be an uphill battle.  Kato planned the system around allowing players to avoid repetitive gameplay (also known as "grinding") to gain combat experience. Lynx boasts of his victory and banishes Serge to a strange realm called the Temporal Vortex.  Despite receiving requests from fans, the development team did not intend to create a complete remake of the original game since they would not have the necessary resources, and because they thought the result would not have been on par with Square Enix-developed titles. The feels. Buying Chrono Cross, a PS1, a PS1 controller, and a PS1 memory card on Amazon will cost you about half the price of a new game. This is a platform for User Generated Content. Really? ", "13 fantastic fan-made game remakes and demakes", "Infringement of Chrono Trigger trademarks and copyrights", "Singing the Brews: The History & Philosophy of Homebrew Game Development", https://en.wikipedia.org/w/index.php?title=Chrono_Resurrection&oldid=923474693, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Creative Commons Attribution-ShareAlike License, None (set to December 25, 2004 before public closure), This page was last edited on 28 October 2019, at 19:56. Lynx travels with Harle, a mysterious, playful girl dressed like a harlequin. Really the only thing i would change in a remake/remaster is the number of characters in battle from 3 to at least 5, max 7. Another innovative aspect of Chrono Cross is its stamina bar. Elements unleash magic effects upon the enemy or party and must be equipped for use, much like the materia of 1997's Final Fantasy VII. Even in Cross, it was intentionally made so that the most important question was left unanswered. The flashy thief Kid and many other characters assist him in his travels around the tropical archipelago El Nido. Unaware of the switch, Kid confides in Lynx, who stabs her as the real Serge helplessly watches. Director Masato Kato originally planned for Magus to appear in disguise as Guile, but scrapped the idea due to plot difficulties.  Website Nintendo World Report praised the game's graphics and music, and called the quality of the artwork "professional". The existence of two major parallel dimensions, like time periods in Chrono Trigger, plays a significant role in the game. The team included up to nine members, most of which had about two-and-a-half years of experiences in the industry. Characters also innately learn some special techniques ("Techs") that are unique to each character but otherwise act like Elements.  The Chrono Cross team reached 80 members at its peak, with additional personnel of 10–20 cut-scene artists and 100 quality assurance testers.  Rounding out the notable facets of Chrono Cross's gameplay are the New Game+ option and multiple endings. Heck, we can even look at FFXII which was considered a middling entry into the series, after receiving a facelift and a few tweaks is largely considered a good game. " Tanaka added, "Of course, the fans of the original are very important, but what innovation can come about when you're bound to the past? Locations such as cities and forests are represented by more realistically scaled field maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies. The field will also enhance the power of Elements of the colors present, while weakening Elements of the opposite colors.  To resolve continuity issues and acknowledge Radical Dreamers, the developers of Chrono Cross suggested the game happened in a parallel dimension. Chrono Cross (クロノ・クロス, Kurono Kurosu) is a 1999 role-playing video game developed and published by Square for the PlayStation video game console.  Kato and Tanaka decided to produce an indirect sequel.  Masato Kato confirmed that Cross featured a central theme of parallel worlds, as well as the fate of Schala, which he was previously unable to expound upon in Chrono Trigger. , Gaming websites 1UP.com and GameSpot called the project's second version "ambitious" and praised its graphics, noting that the art style is mostly faithful to that of the original game's character designer Akira Toriyama.  Scenes viewed depend on players' progress in the game before the final battle, which can be fought at any time in a New Game+ file.  The melody of Far Promise ~ Dream Shore features prominently in The Dream That Time Dreams and Voyage ~ Another World.  Certain songs were ported from the score of Radical Dreamers, such as Gale, Frozen Flame, and Viper Mansion. of 6; Next ; Last ; More topics from this board... Is Chrono Cross worth it?  Chrono Cross was also released on the PlayStation Network in Japan on July 6, 2011, and in North America on November 8, 2011, but a PAL region release has not been announced. Discovering that his new body prevents him from traveling across the dimensions, he sets out to regain his former body and learn more of the universal split that occurred ten years earlier, gaining a new band of allies along the way.
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